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gputraits_sycl.h File Reference
#include <cstddef>
#include "gromacs/gpu_utils/gmxsycl.h"
#include "gromacs/math/vectypes.h"
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Declares the SYCL type traits.

Andrey Alekseenko


struct  KernelLaunchConfig
 GPU kernels scheduling description. This is same in OpenCL/CUDA. Provides reasonable defaults, one typically only needs to set the GPU stream and non-1 work sizes. More...


#define c_canEmbedBuffers   true
 Sets whether device code can use arrays that are embedded in structs. More...


using DeviceTexture = void *
 Type of device texture object. In SYCL, that would be sycl::image, but it's not used.
using CommandEvent = void *
 Single GPU call timing event, not used with SYCL.
using Float4 = sycl::float4
 Convenience alias.
using Float3 = gmx::RVec
 Convenience alias. Not using sycl::float3 due to alignment issues.
using Float2 = sycl::float2
 Convenience alias for sycl::float2.

Macro Definition Documentation

#define c_canEmbedBuffers   true

Sets whether device code can use arrays that are embedded in structs.

That is not technically true for SYCL: the device code needs dedicated sycl::buffer/accessor objects. But our prepareGpuKernelArguments and launchGpuKernel functions deal with that, so we can pass embedded buffers to them, which is what this constant actually controls.