# Managing long simulations¶

Molecular simulations often extend beyond the lifetime of a single UNIX command-line process. It is useful to be able to stop and restart the simulation in a way that is equivalent to a single run. When gmx mdrun is halted, it writes a checkpoint file that can restart the simulation exactly as if there was no interruption. To do this, the checkpoint retains a full-precision version of the positions and velocities, along with state information necessary to restart algorithms e.g. that implement coupling to external thermal reservoirs. A restart can be attempted using e.g. a gro file with velocities, but since the gro file has significantly less precision, and none of the coupling algorithms will have their state carried over, such a restart is less continuous than a normal MD step.

Such a checkpoint file is also written periodically by gmx mdrun during the run. The interval is given by the -cpt flag to gmx mdrun. When gmx mdrun attemps to write each successive checkpoint file, it first renames the old file with the suffix _prev, so that even if something goes wrong while writing the new checkpoint file, only recent progress can be lost.

gmx mdrun can be halted in several ways:

• the number of simulation nsteps can expire
• the user issues a termination signal (e.g. with Ctrl-C on the terminal)
• the job scheduler issues a termination signal when time expires
• when gmx mdrun detects that the length specified with -maxh has elapsed (this option is useful to help cooperate with a job scheduler, but can be problematic if jobs can be suspended)
• some kind of catastrophic failure, such as loss of power, or a disk filling up, or a network failing

To use the checkpoint file for a restart, use a command line such as

gmx mdrun -cpi state


which directs mdrun to use the checkpoint file (which is named state.cpt by default). You can choose to give the output checkpoint file a different name with the -cpo flag, but if so then you must provide that name as input to -cpi when you later use that file. You can query the contents of checkpoint files with gmx check and gmx dump.

## Appending to output files¶

By default, gmx mdrun will append to the old output files. If the previous part ended in a regular way, then the performance data at the end of the log file will will be removed, some new information about the run context written, and the simulation will proceed. Otherwise, mdrun will truncate all the output files back to the time of the last written checkpoint file, and continue from there, as if the simulation stopped at that checkpoint in a regular way.

You can choose not to append the output files by using the -noappend flag, which forces mdrun to write each output to a separate file, whose name includes a “.partXXXX” string to describe which simulation part is contained in this file. This numbering starts from zero and increases monotonically as simulations are restarted, but does not reflect the number of simulation steps in each part. The simulation-part option can be used to set this number manually in gmx grompp, which can be useful if data has been lost, e.g. through filesystem failure or user error.

Appending will not work if any output files have been modified or removed after mdrun wrote them, because the checkpoint file maintains a checksum of each file that it will verify before it writes to them again. In such cases, you must either restore the file, name them as the checkpoint file expects, or continue with -noappend. If your original run used -deffnm, and you want appending, then your continuations must also use -deffnm.

## Backing up your files¶

You should arrange to back up your simulation files frequently. Network file systems on clusters can be configured in more or less conservative ways, and this can lead gmx mdrun to be told that a checkpoint file has been written to disk when actually it is still in memory somewhere and vulnerable to a power failure or disk that fills or fails in the meantime. The UNIX tool rsync can be a useful way to periodically copy your simulation output to a remote storage location, which works safely even while the simulation is underway. Keeping a copy of the final checkpoint file from each part of a job submitted to a cluster can be useful if a file system is unreliable.

## Extending a .tpr file¶

If the simulation described by tpr file has completed and should be extended, use the gmx convert-tpr tool to extend the run, e.g.

gmx convert-tpr -s previous.tpr -extend timetoextendby -o next.tpr
gmx mdrun -s next.tpr -cpi state.cpt


The time can also be extended using the -until and -nsteps options. Note that the original mdp file may have generated velocities, but that is a one-time operation within gmx grompp that is never performed again by any other tool.

## Changing mdp options for a restart¶

If you wish to make changes to your simulations settings other than length, then you should do so in the mdp file or topology, and then call

gmx grompp -f possibly-changed.mdp -p possibly-changed.top -c state.cpt -o new.tpr
gmx mdrun -s new.tpr -cpi state.cpt


to instruct gmx grompp to copy the full-precision coordinates in the checkpoint file into the new tpr file. You should consider your choices for tinit, init-step, nsteps and simulation-part. You should generally not regenerate velocities with gen-vel, and generally select continuation so that constraints are not re-applied before the first integration step.

## Restarts without checkpoint files¶

It used to be possible to continue simulations without the checkpoint files. As this approach could be unreliable or lead to unphysical results, only restarts from checkpoints are permitted now.

## Are continuations exact?¶

If you had a computer with unlimited precision, or if you integrated the time-discretized equations of motion by hand, exact continuation would lead to identical results. But since practical computers have limited precision and MD is chaotic, trajectories will diverge very rapidly even if one bit is different. Such trajectories will all be equally valid, but eventually very different. Continuation using a checkpoint file, using the same code compiled with the same compiler and running on the same computer architecture using the same number of processors without GPUs (see next section) would lead to binary identical results. However, by default the actual work load will be balanced across the hardware according to the observed execution times. Such trajectories are in principle not reproducible, and in particular a run that took place in more than one part will not be identical with an equivalent run in one part - but neither of them is better in any sense.

## Reproducibility¶

The following factors affect the reproducibility of a simulation, and thus its output:

• Precision (mixed / double) with double giving “better” reproducibility.
• Number of cores, due to different order in which forces are accumulated. For instance (a+b)+c is not necessarily binary identical to a+(b+c) in floating-point arithmetic.
• Type of processors. Even within the same processor family there can be slight differences.
• Optimization level when compiling.
• Optimizations at run time: e.g. the FFTW library that is typically used for fast Fourier transforms determines at startup which version of their algorithms is fastest, and uses that for the remainder of the calculations. Since the speed estimate is not deterministic, the results may vary from run to run.
• Random numbers used for instance as a seed for generating velocities (in GROMACS at the preprocessing stage).
• Uninitialized variables in the code (but there shouldn’t be any)
• Dynamic linking to different versions of shared libraries (e.g. for FFTs)
• Dynamic load balancing, since particles are redistributed to processors based on elapsed wallclock time, which will lead to (a+b)+c != a+(b+c) issues as above
• Number of PME-only ranks (for parallel PME simulations)
• MPI reductions typically do not guarantee the order of the operations, and so the absence of associativity for floating-point arithmetic means the result of a reduction depends on the order actually chosen
• On GPUs, the reduction of e.g. non-bonded forces has a non-deterministic summation order, so any fast implementation is non-reprodudible by design.

The important question is whether it is a problem if simulations are not completely reproducible. The answer is yes and no. Reproducibility is a cornerstone of science in general, and hence it is important. The Central Limit Theorem tells us that in the case of infinitely long simulations, all observables converge to their equilibrium values. Molecular simulations in GROMACS adhere to this theorem, and hence, for instance, the energy of your system will converge to a finite value, the diffusion constant of your water molecules will converge to a finite value, and so on. That means all the important observables, which are the values you would like to get out of your simulation, are reproducible. Each individual trajectory is not reproducible, however.

However, there are a few cases where it would be useful if trajectories were reproducible, too. These include developers doing debugging, and searching for a rare event in a trajectory when, if it occurs, you want to have manually saved your checkpoint file so you can restart the simulation under different conditions, e.g. writing output much more frequently.

In order to obtain this reproducible trajectory, it is important to look over the list above and eliminate the factors that could affect it. Further, using

gmx mdrun -reprod


will eliminate all sources of non-reproducibility that it can, i.e. same executable + same hardware + same shared libraries + same run input file + same command line parameters will lead to reproducible results.